Finally for today, here's some tips on how to improve your score on Return of the Invaders, which I also reached 100k on in week 9.
One thing I didn't mention in the video is that to activate the challenging stages you must leave at least two of the relevant enemies until last, and the more you leave alive, the bigger and more valuable the mothership that is spawned.
Showing posts with label return of the invaders. Show all posts
Showing posts with label return of the invaders. Show all posts
24 December 2011
17 November 2011
Invaders Return... Invaders Repelled!
For the second time this week, what started out as a practice session resulted in reaching the 100k scoring target. This time it was Taito’s Return of the Invaders, and my score was 103,500.
The key to scoring highly on this one is to trigger the Galaga-esque Challenging Stages, which it would appear can be done on every level by simply leaving a cluster of specific enemies to last. These then morph into a mothership that launches enemies towards you to be picked off at will. However, you can also target the mothership itself to score thousands of points. Once again there’s no video of my 100k achievement but I will definitely record one sometime to show how to trigger the bonus stages.
2 November 2011
Week 6 Summary
Another delay this week due to being out the last couple of nights, but here’s the current state of play:
Unfortunately I didn’t manage to achieve another 100k score on any games but aside from pushing two games beyond 35k as mentioned in my last post, I did also move two games into yellow status – Return of the Invaders and Pooyan, with increases of around 7,000 points each.
This week I won’t be setting any goals as I’m heading up to Blackpool tomorrow afternoon to help with the preparations for the annual Replay Expo. There’s due to be a very impressive line-up of classic arcade cabs there however, so I may try and do a ‘Replay Special’ 100k challenge and see what I can achieve on those machines over the weekend...
3 October 2011
Week 2 Summary
Time for a look at how I’ve got on over the last week...
I only managed to reach 100k on one game, Shao-lin’s Road, but last night came agonisingly close to crossing Taito’s Zoo Keeper off the list. Hopefully I can beat that score of 98,420 very soon.
There was some decent progress on other games, with more moving from red to orange status – I now have over 35k on 75% of the games. Significant increases this week include nearly 30k on Return of the Invaders and boosts of over 10k on Centipede, Donkey Kong Jr and Rally-X, not to mention the previously reported updates on Amidar and Donkey Kong.
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